| 000 |
|
01156nam0 2200289 450 |
| 001 |
|
184663 |
| 005 |
|
20181030175928.0 |
| -01 |
|
■gzk0339689 |
| 010 |
|
■a978-7-302-38801-2■dCNY69.00 |
| -09 |
|
■zyk0184663 |
| 100 |
|
■a20150626d2015 em y0chiy50 ea |
| 101 |
1 |
■achi■ceng |
| 102 |
|
■aCN■b110000 |
| 105 |
|
■ay z 000yy |
| 106 |
|
■ar |
| 200 |
1 |
■aScrum敏捷游戏开发■b专著■dAgile game development with Scrum■f(美)Cli+...... |
| 210 |
|
■a北京■c清华大学出版社■d2015 |
| 215 |
|
■a14,304页■d23cm |
| 305 |
|
■a由Pearson Education授权出版 |
| 330 |
|
■a本书讲解了如何将Scrum敏捷方法应用于游戏开发中,介绍了如何增强团队的内部协作和外部联系。针对长远规划、进度跟踪与+...... |
| 510 |
1 |
■aAgile game development with Scrum■zeng |
| 606 |
0 |
■a软件开发■x项目管理 |
| 690 |
|
■aTP311.52■v5 |
| 701 |
0 |
■a基思■c(美)■c(Keith, Clinton)■4著■9ji si |
| 702 |
0 |
■a何龙海■c(游戏)■4译■9he long hai |
| 801 |
0 |
■aCN■b南昌职业学院图书馆■c20160406 |
| 905 |
|
■a南昌职业大学图书馆■dTP311.52/30 |
| -98 |
|
■cbb |
| -99 |
|
■cbb |